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This is an article containing the profiles of all Toa PCs and NPCs ever enrolled in The Academy.

ProfilesEdit

The name of the Toa, followed by a brief description. Note: Toa with individual comprehensive articles will have a link to their article rather than a profile.

AoranEdit

Native Metru: Ta

Element: Fire

Kanohi: Kanohi of Metamorphosis

Weapon: Staff with two blades on the tips. Can snap in half and be used as two swords.

Additional abilities: Enhanced senses and reflexes, great endurance.

Profile: A silent yet powerful Toa, Aoran wishes to reclaim his land back from the shadows, doing anything able to save it. Aoran was originally a Makuta Wolf, but was mutated into a reverse hordika by The Brotherhood of Makuta. He ran away, into the lush forests of Mata Nui, and trained himself with the rahi that lived there. He feels a connection with the rahi, and that's what keeps him going.

BlurEdit

Native Metru: Le

Element: Electricity

Kanohi: Kakama

Weapon: Longbow, Twin Gale Sabers

Additional Abilities: Hawkeye Vision

Profile: Blur was raised as a bounty hunter, but was also raised with morals. He is completely green, except for his breastplate and his mask, which are black. He will fight against Zyral for the good of all.

DwinEdit

Main Article: Dwin (BZPRPG)

HeiranEdit

Native Metru: Ko

Element: Ice

Kanohi: Akaku

Weapon: Staff with two Nuju Hordika swords on top side to side and a lightstone on the bottom for dark places

Additional abilities: Minor mind control

Profile: Toa Heiran has unknown origins. He knows that Zyrul is bad and has a small idea on what he wants. He is very wise, but sarcastic at times. He's a little bit of a loner, but when he meets a good friend, he will stand up for him or her and maybe even die for him or her. He despises obnoxious people and must not be around them for too long, or else he'll turn into a dangerous weapon himself. He is friendly when he needs to be, and destructive when he needs to be.

HolokEdit

Native Metru: Le

Element: Air

Kanohi: Kaulsi

Weapon: Two katana

Additional Abilities: Can see the people he cares about, no matter where they are.

Profile: Has trained for many years byhimself. And watched as his master died of sickness, and plans to try and make himself useful for the peace of life.

KaidenEdit

Native Metru: Ta

Element: Plasma

Kanohi: Huna

Appearance: A Metru-style toa. He is Orange and Red, with his Primary color being a Red-Orange. His secondary color is an Orangish-Red.

Weapon: Plasma Short Sword

Additional Abilities: Superior heat resistance

Profile: Kaiden is arrogant, selfish, and obnoxious. He is an intelligent toa, but is often full of himself. He likes to brag about his abilities, which causes many people to despise him. He tends to be more of a ranged fighter, shooting bursts of plasma at his enemies.

KakoloEdit

Native Metru: Onu
Element: Earth
Kanohi: Akaku, X-Ray vision
Weapon: A Vorahk's staff
Additional Abilities: Extreme stealth, and cunning
Profile: Kakolo was jealous when his friend, Scorpio, became a Toa and decided to join the academy. He is isolated from the rest of the Toa at the academy and dislikes any true Toa. Deep down though he is a nice person that was just... disturbed by some unhappy times. He used to be a historian in Onu-Koro before he was a Toa so he knows alot about Rahi and history. He is completly black save his mask and limbs which are purple.

LazokEdit

Main Article: Lazok (BZPRPG)

LederEdit

Native Metru: Ko
Element: Ice
Kanohi: Rode
Abilities: Very smart, agile, not that strong, excellent at sneaking unseen, good at devising battle plans, not a very good improviser, yet knows how to get out of a fix.
Weapons: Long Zamor Launcher, with a hole for long-range fire, fires Zamor Spheres that temporarily freeze targets from the inside out.
Profile: Leder is a smart Toa, willing to help others, yet easily annoyed at foolish people. He is not very strong, nor a good improvisor, and knows it. He can sneak around stealthily, and is good at devisign battle plans, and smart and agile. Prefers to work behind-the-scenes rather than take direct action against an enemy.

LihyahmEdit

Native Metru: Le

Element: Air

Kanohi: Miru

Weapon: A long, bladed staff, known as an Aero Blade. His Aero Blade can attach onto his back as glider and allow Lihyahm to glide short distances, and while wearing the Miru, fly.

Additional Abilities: Lihyahm has the unusual ability to see spirits.

Profile: Lihyahm came from an island called Kaiho-Nui, where the Toa each have six masks, instead of just one. Lihyahm arrived at the Academy after being Zyrul found him battling a swarm of Nui-Rama in Le-Metru. Lihyahm doesn't know how he got to Metru-Nui, but he does know that something is wrong at the Academy.
Because of his hatred of Zyrul, Lihyahm formed a team of rebels who are determined to stop Zyrul. The only reason that Zyrul hasn't found their hideout yet is that when not in use, it comes in contact with invisibility Kanoka disks.
Lihyahm is quick, stealthy, and smart, but he is known to loose his temper when things don't go as planned.

ManectricEdit

Native Metru: Onu

Element: Earth

Kanohi: Matatu

Weapon: An electric sword, and a perfect ligning rod

Additional Abilities: A way with Rahi and heightened senses

Profile: Once an archavist, Manectric was one of the few who cared about the Rahi more than the archives themselves. He's a dependable and smart Toa, although a little bit clumsy. Not sure where he really belongs in the world, he simply helps out where he can, and tries to have fun doing it.. His colors vary in black and grey.

MatukEdit

Native Metru: Le

Element: Air

Kanohi: Mahiki

Weapon: Aero Slicers

Additional Abilities: He's very acrobatic, pretty strong, and he has very good usage of his powers.

Profile: He has the same colouring as Matau. As a matoran he was always mistaken for Matau since they looked so alike but he didn't always do dangerous things like him. Now as a Toa he charges into battle not wanting the enemy to make the first move. He is cautious around big groups by killing the ones farthest then using his powers to at least knockout the rest.

MexonEdit

Native Metru: Onu

Element: Iron

Kanohi: Pakari

Weapon: Giant steel axe

Additional Abilities: Can make special weapons.

Profile: Not one of the brightest but Mexon is one of the friendliest. Don't let his exterior get to you he is really a nice guy. Even though he's nice he is a great at battles, and a good forger too!

PohakaEdit

Main Article: Pohaka (BZPRPG)

PonakEdit

Native Metru: Ko

Element: Ice

Kanohi: Akaku - two lens variant

Weapon: Sword

Additional Abilities: none

Profile: Ponak is convinced he should not have been a Toa. Since his transformation, he has never managed so much as a few droplets of condensation, and wonders if he even possesses elemental powers. He has had some more success with his mask, and is able to use it to increase his range of vision, but has not yet been able to harness its x-ray capabilities. In addition to this, his transformation has left him uncoordinated and clumsy. He tends to shut himself off from the other new Toa, most of whom have had more success than him, and spends much of his time trying to hone his powers. All he wants is to prove himself worthy of his new status, but his lack of powers and fighting prowess have left him fairly cowardly. He nonetheless adheres to a strong moral code, and is not easily swayed in his convictions.

RahkarEdit

Main Article: Rahkar (The Academy)

RazekielEdit

Main Article: Razekiel (The Academy)

RikhuEdit

Native Metru: Ta

Element: Plasma

Kanohi: Matatu

Weapon: A staff with a half-blade at the top.

Profile: Made up his mind and has decided to join the resistance against Zyrul after his two friends were killed in an "accident." Has green mask, body, hands and feet, and yellow arms and legs, and red eyes.

SatuaEdit

Metru: Le

Element: Plasma

Kanohi: Miru

Weapon: Plasma Sword

Additional Abilities: Illusion

SeshuEdit

Main Article: Seshu (The Academy)

SkoverEdit

Native Metru: Ko

Element: Gravity

Kanohi: Kakama

Weapon: Bow and arrow

Profile: New to Toahood, he's still experimenting with his powers. He's pretty smart, but lost in life. He has heard enough about Zyrul to know that he's not a good person.

TakireaEdit

Native Metru: Ko

Element: Quick Healing

Kanohi: Rau

Weapon: A Lerahk staff with one end broken off, and a small dagger she keeps close to her at all times.

Additional Abilities: She is also capable of entering the minds of many at once. She cannot access their feelings and thoughts, but she can hear, see, smell, and feel what they do. Thus, she can ‘create’ a picture of what is going on all around her. Takirea must be able to see, (with her own eyes), the one who’s mind she is trying to enter. Can shape-shift into an acid breathing dragon-like creature.

Profile: Despite her Ko-Metru origin, Takirea is female. Her attitude is very fickle, and she almost never acts the same in situations. Normally calm, but slightly spastic and when angered, erupts worse than a volcano. Takirea isn’t a brawler, instead, she prefers hit-and-run tactics, since she doesn’t last in a long battle. A long scar stretches across her neck, over her right shoulder and across her back to her left hip, a testament to her foolishness in a battle against Dark Hunters. She never wanted to become a Toa, and she often slinks around The Academy, never wanting to be seen. Oftentimes she wears a brown hood and cloak to shield her from other’s eyes. Takirea sings quite a bit.

TakumaEdit

Native Metru: Ta

Element: Electricity

Kanohi: Komau

Weapon: Two swords.

Additional Abilities: He can communicate with Rahi.

Profile: Takuma is cynical and sarcastic. He can be a bit impulsive and prefers to work alone, but he does understand the pros of unity. He would rather jump into battle than spend too much time strategizing before hand and just sort it out during the fight.

TarkaEdit

Native Metru: Ko

Element: Ice

Kanohi: Suletu

Weapon: Ice Blade

Additional Abillities: Although not a genius, he is fairly smart, and he has an unusual compassion towards Rahi.

Profile: As a Matoran, Tarka was always unsure of himself. This trait was carried on into his Toa life. He is quiet and has made few friends. Recently his power has grown, and so has his suspicion of Zyrul.

TengiEdit

Native Metru: Le

Element: Air

Kanohi: Akaku

Weapon: 2 giant shuriken

Additional Abilities: Far sight (can see 2 miles away with perfect vision) Able to create solid metal objects out of air, which exhausts him. Best at making swords.

Profile: He was a builder. He built place for people to live in le-metru he was taken to the academy for his ouststanding skill, and was transformed. He seems very bitter on the outside and doesn't have very many friends but is a good one if you come to know him.

VMNEdit

Main Article: VMN (The Academy)

VorpalEdit

Native Metru: Po

Element: Electricity

Kanohi: Kakama

Weapon: Twin Sabers

Additional Abilities: Precognition

Profile: Friendly, fast, and fearsome. Vorpal is black and orange, and able to unleash thousands of volts from his body at will. He has a strange ability that allows him to see the future.

VotanEdit

Native Metru: Onu

Element: Earth

Kanohi: Kakama

Weapons: 2 Kantanas, and a long-range zamor launcher that shoots zamors that don't control.

Additional Abilities: super strength and be able to jump quite far and high.

Profile: He is entirely black with dark green eyes and has gold nuva armor. Votan was always curious of the environment around him but when he fights he is quite aggresive. He also prefers close up and personal combat but when it is at all possible he uses his launcher to fight from afar.He is not the best leader but when he needs to he is great and he makes friends easily. When he was changed into a Toa he found out Zyrul's plan and decieded to rebel againsnt him. He also prefers to be in a group than alone, he can handle being alone but just doesn't like to.

WixelEdit

Native Metru: Ko
Element: Gravity
Kanohi: Akaku, mask of vision
Weapon: Foil (a type of sword)
Additional Abilities: Super-speed, mental probing
Profile: As with most Ko-metruans, he prefers to work alone. Unlike most Ko-metruans, he has a remarkably short temper. His armour and mask are navy blue, the ret of his body is neon orange. His eyes are pink and he wears a gray cape/cloak.

CategoriesEdit

The Toa as organized by Element, native Metru, and loyalty.

By ElementEdit

AcidEdit

Rahkar

AirEdit

Holok

Lihyahm

Matuk

Razekiel

Tengi

DensityEdit

Seshu

EarthEdit

Kakolo

Lazok

Manectric

Votan

ElectricityEdit

Blur Pohaka

Takuma

Vorpal

FireEdit

Aoran

Dwin

VMN

GravityEdit

Skover

Wixel

HealingEdit

Takirea

IceEdit

Heiran

Leder

Ponak

Tarka

IronEdit

Mexon

PlasmaEdit

Kaiden

Rikhu

Satua

By Native MetruEdit

As organized by their Metru of origin. Note: Ga-Metru natives are not necessarily all female; conversely, natives from other Metru are not necessarily all male.

Ga-MetruEdit

Ko-MetruEdit

Heiran

Leder

Ponak

Skover

Takirea

Tarka

Wixel

Le-MetruEdit

Blur

Holok

Lihyahm

Matuk

Pohaka

Rahkar

Razekiel

Satua

Seshu

Tengi

Onu-MetruEdit

Kakolo

Lazok

Manectric

Mexon

Votan

Po-MetruEdit

Vorpal

Ta-MetruEdit

Aoran

Dwin

Kaiden

Rikhu

Takuma

VMN

By LoyaltyEdit

Most Academy Toa are neutral; however, those that have either openly rebelled against the Academy or are especially loyal to Zyrul are placed in these categories. Toa not listed in this section should be considered neutral.

LoyalistEdit

Those that are loyal to Zyrul and the Academy.

Razekiel

Seshu

Skover

Kin/RebelsEdit

Those that are against Zyrul and the Academy.

Aoran

Blur

Dwin

Lazok

Lihyahm

Matuk

Pohaka

Rahkar

Rikhu

Tarka

Tengi

VMN

Votan

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